Alliance Battle Event

Desert Storm

Desert Storm features a unique dual point system. Every building awards Alliance Points (A/s) shared by the whole alliance, AND Individual Points (I/s) for personal ranking. The Nuclear Silo (80 A/s) wins matches, but Oil Refineries (50 A/s) and Hospitals (30 A/s) build the lead.

Interactive Battlefield

Desert Storm Map — Click any building for details

Layout matches the in-game map: Spawns at left/right edges, Oil Refineries flanking, Nuclear Silo center. Click any building to see A/s, I/s, description, and tactical tips.

Desert Storm — Plan #42
Info CenterA:10 I:30/s
ArsenalA:10 I:30/s
Hospital IVA:30 I:30/s
Oil Refinery IA:50 I:30/s
Hospital IIA:30 I:30/s
Nuclear SiloA:80 I:30/s
Hospital IA:30 I:30/s
Oil Refinery IIA:50 I:30/s
Hospital IIIA:30 I:30/s
Mercenary FactoryA:10 I:30/s
Science HubA:10 I:30/s
Ultimate (80 A/s)Key Objective (50 A/s)Stations (10–30 A/s)

Complete Strategy

Phase-by-Phase Playbook

Based on the official bot battle plan template. Each phase builds on the last — execute in order.

What is Desert Storm?

Desert Storm is a large-scale alliance battle event set in a desert environment. Alliances compete for territory control across multiple buildings, earning points through both Alliance Points (A)and Individual Points (I). Each building awards both point types per second while held.

Point System

Alliance Points (A/s)

Shared by alliance

Decides match winner

Individual Points (I/s)

Per player score

Ranking & rewards

Key Buildings

Nuclear SiloA:80/s I:30/s
Oil Refinery I & IIA:50/s I:30/s
Hospital I–IVA:30/s I:30/s
Science Hub / Info Center / Arsenal / Mercenary FactoryA:10/s I:30/s

Golden Rule

  • Objectives no Kills — capturing and holding buildings wins matches, not chasing fights.
  • Teamwork no Individual Power — coordinated alliance beats solo heroes every time.
  • Reinforce First — support teammates before chasing personal objectives.
  • Communicate Everything — silent players are dead weight. Call targets, status, needs.
  • Attack Together — Win Together — synchronized pushes overwhelm; piecemeal attacks fail.

Station Assignments

20 Players + 10 Subs = 30 Total

Priority 1 (3 slots + 1 flex each)

Oil Refinery IA:50 I:30/s
Oil Refinery IIA:50 I:30/s
Science HubA:50 I:30/s

Flex player assists here ONLY during opening → moves to Mobile Team after 10 min

Priority 2 (2 slots each)

Hospital IA:30 I:30/s
Hospital IIA:30 I:30/s
Hospital IIIA:30 I:30/s
Hospital IVA:30 I:30/s

Center Objective

Nuclear SiloA:80 I:30/s

Use only if enemies are weak. Otherwise, regroup mobile team, attack near match end to collect supply boxes rapidly, hold silo until match end, focus solely on buildings (no kill chasing). Every second counts in this scenario.

Info CenterA:10 I:30/s
ArsenalA:10 I:30/s
Mercenary FactoryA:10 I:30/s

Mobile Team & Subs

Mobile Team10 slots
Substitutes10 slots

Mobile Team: flexible reinforcement, moves as a group only. Subs: overflow only.

Ready to Plan Your Desert Storm?

Generate a battle plan with auto-assigned stations, balanced by power, and post it directly to your Discord channel.

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