Event Overview
GoldVein War
Master the battlefield — attack strategies, defense tactics, building control, and alliance coordination for the GoldVein War event.
4 Weeks
Week 1: Preselection phase. Weeks 2–4: 3 battle weeks with escalating zones.
3 vs 5 Servers
3 servers defend, 5 servers attack. Attackers need 5,001+ destruction points to win.
8 Zones + Palace
Eight battle zones (A-H) surrounding the central Golden Palace — each with multiple buildings.
Interactive Map
The Battlefield
Click any zone to view details, sub-buildings, and strategic notes.
▲ Defenders (3 servers)
Central Zone — Mud Pit
Attackers (5 servers) ▼





Key Rules
Attacker Victory
Destroy buildings and reach at least 5,001 destruction points.
Defender Victory
Hold buildings and keep attackers below 5,001 destruction points.
Building HP Rules
100% = full destruction points. 90% = start at 90% Week 3. 0% = still attackable.
Week Unlocking
Week 1: Preselection. Week 2: outer zones. Week 3: inner zones. Week 4: Golden Palace.
Strategy Guide
Attack & Defense
Master both sides of the conflict — choose your faction and learn the optimal strategy.
Destruction Mechanics
Attacker Advantages
- ✓Numbers advantage — their numbers offset weaker raw power, allowing pressure on multiple targets at once.
- ✓They set the tempo — by initiating attacks, they dictate the flow of battle and force reactions.
- ✓Defenders are on the back foot — they must constantly adapt or risk being overwhelmed.
📋 Early Strategy
- •Disperse and organize alliances to target as many objectives as possible from the start.
- •With fewer defenders, tying up 10-20 players on secondary fronts creates an advantage elsewhere.
- •Prepare elite groups to eliminate players blocking secondary objectives.
🎯 Central Zone (Mud Pit)
- •The main fight starts at 12:00 PM ST.
- •Expect slight delay/lag (different server). Enter as early as possible.
- •Positions indicate which targets to attack — use this to spread out and position around decoy targets.
- •The most reactive players will secure key positions.
🎖️ Targeting
- •Prioritize position around building with high percentages that drop quickly — destroy them first.
- •Focus on multiplying pressure across several targets rather than overcommitting to one.
🏛️ Building Capture
- •Be sure to stay in position — don't move to keep main place.
- •Repositioning is slow and inefficient. Retreat becomes costly (no speed advantage).
Reference
Building Types
Know your targets — each building type plays a different role in the war.

Small Stronghold
Outer buildings surrounding main zones. Quick to capture but provide limited strategic value.

Medium Stronghold
Mid-tier buildings offering better defense. Worth securing for bonus control around key positions.

Large City
Primary zone buildings (A1, B1, G1, H1). High HP, critical for overall zone control.

Military Fortress
Central zone guardians (C1, D1, E1, F1). Open in Week 3 — controls the path to the Palace.

Golden Palace
The ultimate prize at the center of the map. Opens in Week 4. Decides the war outcome.